「Gundam AGEII Magnum SV ver.」 piloted by Kujo Kyoya in 『Gundam Build Divers』 gets a gunpla kit with a scale of 1/144(HG). Currently available for pre-order on Premium Bandai.
The official YouTube Account "AniTsuku", a composite event for those who "watch" and "create" anime, has been established. Prior to the online event "AniTsuku 2021" on September 18, 2021, the movie "Bang Dream! Film Live 2nd Stage" conversation video was released at 6:00 PM, September 15, 2021. "AniTsuku" is a composite event for those who "watch" and "create" anime that was started in 2015, and it was held annually, but this time the official YouTube channel has been established. It was created for anime fan, those who wanted to work in the anime industry as well as those who are working in the industry, and it will feature the conversation regarding the anime production with the anime studio as well as information on the latest production technology. The first project for the establishment of the channel is the conversation with director Umetsu Tomomi and the planner & producer Matsuura Hiroaki of the movie "Bang Dream! Film Live 2nd Stage", and it was released at 6:00 PM, September 15, 2021. In the future, the TIPS video regarding the production technology, the archive of "AniTsuku", and the videos related to the "Animator Draft Meeting" will be released. "Article from Anime!Anime!Biz/ animeanime.biz"
“Anitsuku” has continued to hold various seminar events annually to educate the creators for anime production of the next generations. This year, in 2020, the event changed to the live streaming, and was held from September 25 to 27, 2020 with the new title, “Anitsuku 2020 Online”. “’Kengan Ashura’ CG Production Session”, in which the professionals discussed the background stories of “Kengan Ashura” (the original NETFLIX combat action anime) CG sections was held on the 3rd day, which was September 27. Staffs from both LARX ENTERTAINMENT Co., Ltd., the studio in charge of animation production, and exsa Co., Ltd., which was in charge of CG section of “Kengan Ashura”, appeared on stage and mainly discussed the production process of CGs. ■ Why “Kengan Ashura” was produced with CGs? Whom appeared on the stage were 5 members from 2 studios introduced above. Fukushima Ryouta (CG Director) and Nishiiri Hayao (CG Director) from LARX ENTERTAINMENT and Ikeguchi Yuuji (CG Producer), Saitou Hirokazu (Modeling Director), and Yamazaki Yuuta (Composite Director) from exsa appeared on the stage. The first theme was “Why ‘Kengan Ashura’ was made with CGs?”. CG director Fukushima opened his mouth first to respond. The illustrations in the original manga are so dense and the fighting actions are drawn in the graphical taste, therefore producing it in 2D are too heavy. So, to deal with finance and schedule problems, the anime was produced with CG. CG models can keep the certain quality levels of the illustrations and can decrease the work hours to design backgrounds and other parts. ■ Seeking for both high quality and efficiency, while reproducing the texture of realistic manga The characters in the original manga have elaborated designs similar to dramatic mangas, including pointy shadows and silhouette that looks like nets, and they are creating the unique atmosphere of the manga itself. The character concept art produced by LARX ENTERTAINMENT challenged to recreate the design of the original manga by having retouch to 3D model for reproduction. As the result, the visual was accepted by the director, and the 3D model was used for the final version of the anime. The next and the final character model was produced in exsa by using the concept art completed by LARX. This process had to care about financial issue, while the concept art did not care about it. The staff struggled to resolve the various issues, including avoiding the troublesome chore and all issues related to “movement”. What they struggled the most was the brush texture that could be seen in net-like shadows. Each character should have fixed width in net shadow in any scene that they are appearing. However, the material called texture, which pastes shadows and other effects on a character, was forced to change its shape and size while the characters making movements. That issue only could be solved by taking time to modify, and left as the future goals to solve for next generations. The methods taken to cost compression and to increase efficiency were the following. First, the character body models were made in 3 patterns: thin type, muscular type, and super muscular type. While decreasing UV process that takes the longest hours of production, “net shadows”, textures for damage, and sweat texture now could be used for any character of any body type. UV is the coordinate in 3D modeling. When creating 3-dimensional object with 3DCG, there are scenes, in which the work cannot be continued with 3D. The solution is to make 3DCG into 2-dimensional like an papercraft before starting. This is very troublesome process. To resolve the issue, they used common UV and textures so that they can be shared through the studio. Moreover, they produced materials called “texture”, so that they can just paste damages and net shadows in each scene. Small steps to reduce work process lead to cost and work hour cuts, and finally produced the difference between the scenes that they should and should not work too hard, to create realistic anime with combat scenes. ■ Realistic combat scenes that learned from actual movements Toward the combat scene production, the director thought that he wants to visualize the scenes that are not directly drawn between each block. However, not all staff were familiar with actual combat techniques, therefore they do not have enough knowledge to fulfill the hidden scenes between each block. Then the studio invited approximately 10 people with actual combat experience. The staff first attempted to use motion capture technology. However, the actions with devices were very difficult, so they shot the actions from 6 different directions to use them as reference materials. They not only shot the actual movements, but the staffs in charge of illustration also actually experienced the combat practices to feel “atmosphere” of fighting between professional fighters. By the way, the core members actually watched the professional wrestling games in the beginning of the project. The staff not only felt the atmosphere and smacking sound of the fighter being floored down, they used it as the motivation to make the combat scenes as realistic as possible. “Kengan Ashura” production side passionately discussed their strong commitment for the anime. However, they advised the students to make distinguishment between what they should care more, while finding scenes that they can reduce work, not putting full power to all scenes. As a creator, it is true to hope to put full power to ALL scenes, even if it is a visual disappearing in a blink of an eye. However, as professional members in work, they should also care about resources, time, and costs as well. Even with a scene disappearing in a moment, if it is “an important scene with focus”, it should be produced with care. On the other hand, the scenes with less importance should not be produced with full resource. Everything is about making distinguishments. Based on whether the audience will know or not, they must think where to put limited resources. That is one “requirement” of the professional. ■ Increasing productivity by making common materials and specification documents “Composite”, the process to combine multiple materials into one, is one of the final steps of the production. It gets effected severely with the schedule change, and does not have enough time to complete. To increase efficiency and productivity, making the effects into asset so that any effect could be drawn out immediately for necessity. For example, in the punching scene, to recreate intense rush of punches, the effect to describe the route of the knuckles was used. This effect is not only used for this scene and was used for other scenes to reduce task to make new ones for each necessity. Another method to increase productivity was the creation of the specification document. One person is usually in charge of composite process for each work. However, the staff participated and left more often than usual due to shortness of production period for “Kengan Ashura”. Therefore, to reduce time to explain what is going on, Yamazaki created the specification document to reduce extra task. The goal of the specification document was “even a staff unfamiliar with the task will be able to get a work done at a certain quality with a quick look at the document”. Although the document had numerous pages to read, but had certain positive effects. “Kengan Ashura” expressed realistic scenes, while creating necessary atmosphere with multiple actions up till the end. There were multiple challenges made behind the scenes to make it so real. © 2019 Sandrovich Yabako. Daromeon, Shogakkan/Kengan Committee [Anime! Anime! Biz/Article was taken from animeanime.biz]
"Anitsuku 2020", the general event since 2015 for both people who "create" and "watch" anime, will be held online from Sept. 25 to Sept. 27, 2020 . The participation application is currently being accepted. "Anitsuku" is the general anime production technology eventthat targets anime producers and anime fans of the next generation. The event aims to introduce how to use 2D drawing software and 3D animation techniques, demonstrate the production of anime to appeal to the market, and discover/develop human resources. This will be their first online event, and they will be focusing on "the efforts made to produce anime" in the age of "Life with Corona", delivering 3 days of exclusive, special content of the latest technologies and production techniques. "Anitsuku 2020" will be held online from Sep. 25 to Spe. 27.. A free application is required in advance on the official website.
From the TV anime “World Trigger Season 3”, the key visual with the magnificent figures of 4 “Tamakoma Second” members were released. Moreover, at “World Trigger Channel Vol. 2” (Live streaming scheduled on September 8, 2021, on YouTube), the 3 big announcements , have been revealed. Key visual was release together with the released of “Jump SQ,” October Volume, which went on sale on September 3, 2021. It described 4 members of the newly born “Tamakoma Second”, composed of Kuga Yuuma, Mikumo Osamu, Amadori Chika, and Hyuse, which implicates upcoming “the hottest and the best fights” in “World Trigger 3rd Season”. “Tamakoma Second”’s ace Yuuma and his partner and the captain, Osamu stand in front of the visual, and both men seemed to stay calm, as they control themselves from arising expectations and excitements. On the back, the sniper Chika holds the gun-form trigger called “Ivies”, while facing her front side to Yuuma and Osamu with strong will appearing on her face. Who stands in the deep in the back is Hyuse. He is the “Neighbor” of the largest military nation in the Neighborhood called Aftokrator, who was captured by Inukoma Department after the large invasion tactics. However, he entered “the Border” in the last episode of season 2 and now belongs to “Tamakoma Second”. The expectation rises toward his activity as well. The 2nd YouTube live streaming event by the wonderful casts called “World Trigger Channel Vol. 2” will be held on September 8. Muranaka Tomo (Kuga Yuuma), Kaji Yuuki (Mikumo Osamu), and Tamura Nao (Amadori Chika) continue to appear following the previous streaming, Kirimoto Takuya, who plays Shirodo Masamune also appear on the event. Kirimoto participates on the “World Trigger” event for the first time, and the expectation continues on what kind of episodes and secret stories he will reveal. On that day of the event, 3 largest announcements have been revealed along with the key visual and casts of the new characters, including Rindou Yuri and Michael Chronin. “World Trigger Season 3” starts its broadcast on October 9, 2021, on TV Asahi related channels. Moreover, in “Seiyu Park Construction Plan VR Club” (scheduled on September 5), “World Trigger” Tamakoma Second members, including Muranaka Tomo, Kaji Yuuki, Tamura Nao, and Shimazaki Nobunaka, will appear as the guest voice actors and actresses. YouTube Live Streaming Event “World Trigger Channel Vol. 2” Latest anime information will be announced together with casts on live! Steaming Website: Toei Animation Official YouTube Channel ■ Dates and Time: Wednesday, September 8, 2021 on 9:00 PM ■ Casts: Muranaka Tomo, Kaji Yuuki, Tamura Nao, and Kirimoto Takuya “Seiyu Park Construction Plan VR Club” Date and Time; Sunday, September 5, 2021 on 11:55 PM~ TV Asahi (Excludes certain regions) Guest Voice Actors: Muranaka Tomo, Kaji Yuuki, Tamura Nao, and Shimazaki Nobunaga MCs: Seki Tomokazu, Pekopa Guests: Korokoro Chikichiki Peppers, Nagano “World Trigger 3rd Season” Original Author: Ashihara Daisuke (Shueisha “Jump SQ.” Serialization/Published from Jump Comics) Produced by: Toei Animation © Ashihara Daisuke/Shueisha, TV Asahi, Toei Animation
Toei Animation's YouTube channel "Toei Animation Museum Channel" has been renewed in celebration of its 5th anniversary. As the first stage of the renewal project, the free distribution of nostalgic anime "Galaxy Express 999", "Ashita no Nadja", and "GeGeGe no Kitaro (5th season)" has started. "Toei Animation Museum Channel" is an official Youtube channel established in 2016 to commemorate the 60th anniversary of Toei Animation. It has released the first episodes of about 150 animations for free, and the total number of views is 200 million with the number of registered users at over 660,000. As the first stage of the renewal project, it has been decided that "The Galaxy Express 999" (every Monday), "Ashita no Nadja" (every Wednesday), and "GeGeGe no Kitaro (5th season)" (every Friday) will be released free of charge, one episode each week up to 25 episodes. (*The release period is limited to two weeks for each episode. In addition to these three works, a variety of new and old anime, as well as related content such as special releases of special episodes and popular stories, will be distributed in the future. (C) Toei Animation (C) Matsumoto Reiji, Toei Animation (C) Mizuki Productions, Toei Animation
“Journey: A Tale of Miracles and Battles on the Ancient Arabian Peninsula", an anime film co-produced by Saudi Manga Production and Toei Animation, will be released in Japan on June 25, 2021. We have received an interview with Furuya Tooru, who plays the main character Aws. “Journey: A Tale of Miracles and Battles on the Ancient Arabian Peninsula" is a story set on the ancient Arabian Peninsula, where the main character Aws and the people of Mecca stand up against the invader Abraha. It is an entertaining film full of human drama and action, depicting how they carve out their future with the power of faith in themselves and their friends. Furuya-san, who played the main character Aws, commented, "I was very surprised to learn that this film was a Saudi-Japanese co-production, and I thought it was proof that Japanese animation is loved all over the world. The fact that this film came to fruition was an emotional event for me”. When Furuya-san, who is also known for his roles as Amuro Rei in "Mobile Suit Gundam" and Amuro Tooru in "Detective Conan", was asked about the similarities between the heroes he has played and Aws, replied, "There are not many characters who are capable and overwhelmingly strong from the start. They face difficulties by summoning up the courage in their hearts, and by adding some power to it, they are able to defeat powerful enemies. In the end, it is the strength of the heart that matters. That's what Aws has in common with the heroes I have played," he said. Furuya-san also said that when he played Aws, he was conscious of "not being too strong and wanting to be like a normal human being”. He also mentioned "the scene where I apply the eye shadow that Hind gave me" was a memorable scene and said, "This movie has many moving scenes including the climax. “Journey: A Tale of Miracles and Battles on the Ancient Arabian Peninsula" will open on June 25 at Shinjuku Wald 9 in Tokyo and Umeda Burg 7 in Osaka. [Furuya Tooru] --What was your impression when you found out that the film was a collaboration between Saudi Arabia and Japan? I was very surprised, and I thought it was a proof that Japanese animation is loved all over the world. The fact that this film came to fruition itself was a very moving event for me. Moreover, I was very honored to be able to play the main character of such a work that will remain in the history of anime. --What kind of character did you think Aws was? I thought that he was a character with a lot of depth, because he has a sinful past and has lived a turbulent life. --Is there anything in common between the heroes you've played and AWs? Many of the heroes I've played don't start out as highly capable and overwhelmingly strong. They face difficulties by summoning the courage in their hearts, and when some power is added to that, they are able to defeat powerful enemies. In the end, it is the strength of the heart that matters. That's what Aws has in common with the heroes I have played. --Is there anything you were conscious of when you were playing Aws? I wanted him to be a normal person, not too strong, but someone who can show his power because he has beliefs in his heart. I was conscious of the fact that no matter how many times he is defeated, he never gives up and gets back up. This is the scene that I thought was the coolest as a man, so I wanted to play it carefully. --Is there a scene that left a deep impression on you? The scene where he applies the eyeshadow that Hind gave him. When Aws shows his determination in this way, it inspires his allies to fight. It was very moving because I could feel the bond between him and Hind. This movie has many moving scenes, including the climax. --What kind of attitude do you have toward the character you are playing? First of all, it is important to truly understand the film and the role. After reading the script and understanding the world view, the character's position and feelings, I write them down in detail in the margins of the script and put them in my mind. The next step is to practice on my own while watching the video and try to move my body and voice a little like the character on the screen. The more I move, the more the nuances of the dialogue will change from when I say it standing up, and the more realistic it will become. After simulating my role in this way, I try to trust the sensitivity that arises in my heart and play the role on stage. “Journey: A Tale of Miracles and Battles on the Ancient Arabian Peninsula” (C) 2021 Manga Productions
A trailer for Saudi Arabia’s first-ever feature anime film ‘The Journey’, co-produced by Saudi Toei Animation and Arabia’s Manga Productions, has been released. Set in ancient Arabian Peninsula, ‘The Journey’ tells the story of the people of Mecca including the protagonist Aws fight against the invader Abraha. It is a film filled with action and drama that depicts the characters believing in themselves and making a way to their future. The trailer shows the scene where the people of Mecca and Abraha’s invading army, who offers ruthless conditions, get into a furious fight. Fighting against the absolute force of the invaders, Aws, a boy with dark past, decides to get his hand onto his sword to protect his loved one and their future. Sakuji Yoshimura, an archeologist who has watched the film on step ahead of the public, gives comment “This film tells us what we should not forget in our lives”, and Ryota Fujitsu, an anime critic, says “This film gives us implications that are critical when we think about the future relationship inbetween ‘ANIME’ and the world”. The trailer shows us the essence of Arabian entertainment and raises our expectations towards the film. ‘The Journey’ will be released on June 25, limitedly at Shinjuku Wald 9 and Umeda Burg 7. Promotion: Toei Agency （C）2021 Manga Productions
The 2nd PV for TV anime Ahiru no Sora has been released and features the passionate plays of a freakishly tall basketball club member. Broadcasting information was released at the same time. The series will be aired on TV Tokyo’s channel 6 starting on October 2nd.
「Gundam AGEII Magnum SV ver.」 piloted by Kujo Kyoya in 『Gundam Build Divers』 gets a gunpla kit with a scale of 1/144(HG). Currently available for pre-order on Premium Bandai.
「BanG Dream! Girls Band Party!」 and its 4th tie-up with Lawson as of September the 3rd, has been revealed. The campaign is to give out a limited quantity of originals goods which will be sold on a first-come-first-serve basis
From TV anime "JoJo's Bizarre Adventure: Golden Wind" comes blazers and pants (slacks) which can be worn together as business suits inspired by Giorno Giovanna and Bruno Bucciarati. Pre-orders are available at "Premium Bandai" until Dec. 26, 2019.
The Anime adaptation of the silly cute FemBL "Fucked by My Best Friend" released a promo video with two versions. Shion and Rui are an amazing pick-up artist team with a success rate of 100. But one day, Shion was drugged by a mysterious lady, and a few hours later, he wakes up to find himself transformed into a woman's body. Rui, who comes to check on Shion, see's him in a woman's body and his male switch turns on. He hits on her(him) without knowing it's Shion, and... Two promo videos, each narrated by Chihaya Rui (voice: Furukawa Makoto) and Chihara Shion (voice: Yamamoto Kazuomi) have been released. Let's enjoy a bit of Rui's hot voice, Shion's Male and Female voice. It was also announced that the anime will be broadcast on BS11, so we can watch "Fucked by My Best Friend" anime all over Japan. The on-air version short anime of "Fucked by My Best Friend" is scheduled to be broadcast on Tokyo MX and BS11 on April 4, 2021. The premium version, which depicts the "graphic" scenes, will also be streamed from the same day. "Fucked by My Best Friend" Anime Broadcast/Streaming Information
Movie “Kimetsu no Yaiba : Demon Slayer” Infinity Train arc decided to be released on 2020. The new teaser and visual has been released on the 2nd info.